Pixel shaking while moving (Godot camera/screen config): when I move the player, the camera (or pixels) seems to shake and apeears a new line of pixels (image). So, as you can see
How to do simple camera shake and screen flash tutorial : r/godot
3 methods for screen shake in Godot Engine | Gravity Ace: A 2D retro arcade game for Windows + Linux
VCamera - Godot Asset Library
Having trouble implementing screen shake : r/godot
Help! - SubViewport not displaying with transparent BG enabled : r/godot
Screen Shake - Godot Shaders
How I do screen shake in Godot - YouTube
Screen Shake - Godot Shaders
How to Screen Shake in Godot 3.0 - YouTube
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Camera/Screen Shake Tutorial : r/godot
27] Let's Make a Godot Space Shooter: Screen Shake - YouTube